Cloud
User Documentation

Overview

A cloud service is an abstraction of a compute service that corresponds to a cloud platform that provides access to virtualized compute resources, i.e., virtual machines (VMs). The cloud service provides all necessary abstractions to manage VMs, including creation, suspension, resume, etc. Compute jobs submitted to the cloud service run on previously created VM instances. If a VM that meets a job's requirements cannot be found, the service will throw an exception. In the cloud service, a VM instance behaves as a bare-metal service.

The main difference between a cloud service and a virtualized cluster service is that the latter does expose the underlying physical infrastructure (e.g., it is possible to instantiate a VM on a particular physical host, or to migrate a VM between two particular physical hosts).

Creating a cloud compute service

In WRENCH, a cloud service represents a compute service (wrench::ComputeService), which is defined by the wrench::CloudService class. An instantiation of a cloud service requires the following parameters:

  • A hostname on which to start the service (this is the entry point to the service)
  • A list (std::vector) of hostnames (all cores and all RAM of each host is available to the cloud service)
  • A scratch space size, i.e., the size in bytes of storage local to the cloud service (used to store workflow files, as needed, during job executions)
  • Maps (std::map) of configurable properties (wrench::CloudServiceProperty) and configurable message payloads (wrench::CloudServiceMessagePayload).

The example below shows how to create an instance of a cloud service that runs on host "cloud_gateway", provides access to 4 execution hosts, and has a scratch space of 1TiB:

auto cloud_cs = simulation.add(
new wrench::CloudService("cloud_gateway", {"host1", "host2", "host3", "host4"}, pow(2,40),

Cloud service properties

In addition to properties inherited from wrench::ComputeServiceProperty, a cloud service supports the following properties: