.. _guide-101-networkproximity: Creating a network proximity service ==================================== .. _guide-networkproximity-overview: Overview ======== A network proximity service answers queries regarding the network proximity between hosts. The service accomplishes this by periodically performing round-trip network transfer experiments between hosts, keeping a record of observed network transfer times, and computing network distances. .. _guide-networkproximity-creating: Creating a network proximity service ==================================== In WRENCH, a network proximity service is defined by the :cpp:class:`wrench::NetworkProximityService` class, an instantiation of which requires the following parameters: - The name of a host on which to start the service; - A set of hosts names in a vector (``std::vector``), which define which hosts are monitored by the service; and - Maps (``std::map``) of configurable properties (:cpp:class:`wrench::NetworkProximityServiceProperty`) and configurable message payloads (:cpp:class:`wrench::NetworkProximityServiceMessagePayload`). The example below creates an instance that runs on host ``Networkcentral``, and can answer network distance queries about hosts ``Host1``, ``Host2``, ``Host3``, and ``Host4``. The service’s properties are customized to specify that the service performs network transfer experiments on average every 60 seconds, that the Vivaldi algorithm is used to compute network coordinates, and that the message sent to the service to lookup an entry is configured to be 1KiB: .. code:: cpp auto np_service = simulation->add( new wrench::NetworkProximityService("Networkcentral", {"Host1", "Host2", "Host3", "Host4"}, {{wrench::NetworkProximityServiceProperty::NETWORK_PROXIMITY_MEASUREMENT_PERIOD, "60"}, {wrench::NetworkProximityServiceProperty::NETWORK_PROXIMITY_SERVICE_TYPE, "VIVALDI"}}, {{wrench::NetworkProximityServiceMessagePayload::NETWORK_DB_LOOKUP_REQUEST_MESSAGE_PAYLOAD, "1024"}}); See the documentation of :cpp:class:`wrench::NetworkProximityServiceProperty` and :cpp:class:`wrench::NetworkProximityServiceMessagePayload` for all possible configuration options.