.. _getting-started: Getting started *************** Once you have installed the WRENCH library, following the instructions on the :ref:`installation page `, you are ready to create a WRENCH simulator. **Information on what can be simulated and how to do it are provided in the** :ref:`WRENCH 101 ` **and** :ref:`WRENCH 102 ` **pages. This page is only about the logistics of setting up a simulator project.** .. _getting-started-wrench-init: Using the WRENCH initialization tool ==================================== The ``wrench-init`` tool is a project generator built with WRENCH, which creates a simple project structure as follows: .. code:: sh project-folder/ ├── CMakeLists.txt ├── CMakeModules │ └── FindSimGrid.cmake │ └── FindWRENCH.cmake ├── src/ │ ├── Simulator.cpp │ ├── Controller.cpp ├── include/ │ └── Controller.h ├── build/ └── data/ └── platform.xml The ``Simulator.cpp`` source file contains the ``main()`` function of the simulator, which initializes a simulated platform and services running on this platform; ``Controller.h`` and ``Controller.cpp`` contain the implementation of an execution controller, which executes a workflow on the available services. The simulator takes as command-line argument a path to a platform description file in XML, which is available in ``data/platform.xml``. These files provide the minimum necessary implementation for a WRENCH-enabled simulator. The ``wrench-init`` tool only requires a single argument, the name of the folder where the project skeleton will be generated: .. code:: sh $ wrench-init Additional options supported by the tool can be found by using the ``wrench-init --help`` command. Of course, you do not have to use ``wrench-init``, especially if you are used to creating your own CMake projects. But you still may want to look at the ``CMakeLists.txt`` file generated by ``wrench-init``. In particular, note that ``CMakeLists.txt`` uses the ``FindSimgrid.cmake`` and ``FindWRENCH.cmake`` files, which are placed by ``wrench-init`` in the ``CMakeModules`` directory. .. _getting-started-example: Example WRENCH simulators ========================= The examples in the ``examples`` directory provide good starting points for developing your own simulators. Examples are provided for the generic “action” API as well as for the “workflow” API, and are built along with the WRENCH library and tools. See the ``examples/README.md`` file for a brief description of all examples. Examples can be built by typing ``make examples`` in the build directory. For instance, the ``examples/action_api/bare-metal-bag-of-actions`` example can be executed as: .. code:: sh $ wrench-example-bare-metal-bag-of-actions 6 two_hosts.xml --log=custom_wms.threshold=info (File ``two_hosts.xml`` is in the ``examples/action_api/bare-metal-bag-of-actions`` directory.) You should see some output in the terminal. The output in white is produced by the simulator's main function. The output in green is produced by the execution controller implemented with the WRENCH developer API. Although you can inspect the codes of the examples on your own, we highly recommend that you go through the :ref:`Simulation 101 `, :ref:`WRENCH 101 `, and :ref:`WRENCH 102 ` pages first. These pages make direct references to the examples, a description of which is available in ``examples/README.md`` in the WRENCH distribution.